n this game, each player selects one car. The youngest player takes the first turn by rolling the die and moving their chosen car accordingly. If a player lands on a turbo square, they get to zoom ahead to the specified spot. However, if a player lands on a treacherous curve, they must backtrack as indicated. And if a car lands on a rival car, that rival car is sent back to the starting point.
To secure victory in the race, a player must precisely land on the trophy square. Achieving this requires an exact match between the die's roll and the remaining number of squares to reach the trophy. Should a player roll a number greater than needed, they must move back the surplus spaces shown on the die.
This exciting game accommodates two to four players and is suitable for ages spanning from 3 to 99 years.
Included in the package are 4 car magnets, a die, and a game board.